(Ivan & Anitta Moscovich with Educational Insights' Robot Face Race)

Ivan Moscovich is known by many descriptors—a survivor, an inventor, an artist, and an inspiration, to name a few. When I talk to many who know Ivan, however, a friend is how they describe him most fondly, with a smile.

Ivan has led a remarkable life. While only a teenager, he was taken from his home in Yugoslavia and imprisoned in five concentration camps—incl...

(Reuben autographing games at Chicago Toy & Game Fair in 2009 with a line that wrapped around the Hasbro booth and out the door! ) 

A year ago my son Nick and I had the pleasure of dinner with dear friends Reuben Klamer and Bea Pardo. My son was extra excited because dinner was at the La Jolla Golf Club where one of his favorite golfers, Phil Michelson, is a member.

Before dinner, we were able to see where the mag...

November 6, 2018

Mike Meyers’ legendary toy career ignited unexpectedly. From a single spark, it grew, lighting up the world of play with a fiery passion for creativity and innovation, bringing joy to millions of children across generations and the world.

Initially aspiring to a career in aeronautical engineering, his interest shifted to industrial design while still in high school.  After college, Meyers started designing point-of-purchase dis...

November 2, 2018

We all know Silicon Valley is synonymous with innovation in the American lexicon.

But, an association with toys is less obvious.

And yet, in the early 1980’s, as the region was becoming the epicenter of all things high tech, fate was busy aligning a small group of stars in its midst, to make toy history.

A young engineer, named David Small, was fresh from college, working at various computer companies and startups. He landed at v...

November 14, 2017

 Adi Golad, Founder of Goliath Games 

Goliath: A Toy Industry Giant                                                    

Born Entrepreneur

With an old bicycle wheel and a wooden stick as his only toy, Adi Golad, the oldest of three brothers, grew up in impoverished Israel where food was rationed and onl...

A Serendipitous Journey

Childhood play should never be underestimated as setting the stage for one’s life. Sadly, adverse childhood challenges can play a pivotal role in deciding one’s future. A difficult experience can turn out to be strangely serendipitous.

At seven years of age, Judith Blau had just such an experience when she became ill with rheumatic fever, needed surgery on both legs, and was confined to her bed for two ye...

July 23, 2017

Freddie Scott Vollrath, daughter of Leslie Scott (the inventor of Jenga), has recently assumed the chief position at their company, Oxford Games. Within the universe of Gamedom, this interview with Freddie absolutely qualifies for our Legends and Legacies series. Inventor Peggy Brown, interviewed Leslie a few years ago (also a terrific read involving hen houses - click here) now questions Freddie! 

You’re an industrial des...

June 30, 2017

(Mark, Linda, Matt, Michelle, Nico and Lucas)

How does a typical day begin at Design Edge studios?

“On my way to the office this morning, I was stuck in a traffic jam behind truckloads of fake palm trees that were headed for a film set,” says Matt Nuccio.

Located on the Gold Coast movie studio lot in Bethpage, New York, Nuccio’s business address is wildly colorful and a little unpredictable. Neighbors also include a pyrotechnic c...

April 14, 2017

Concepts licensed to manufacturers worldwide, many of which have become household names include Guess Who? (Hasbro), Play-On-Wordz (Hasbro), Number Rumba (Mattel), Magimixer (Orda), Zingo & Smart Mouth (Think Fun), Spearoscope (Spear's), Stackrobats (Ravensburger), Finger Ball (Ideal), Disney Bingo Link (Jumbo), GYRO MAZE - (Kenner).  Quips (Ravensburger), One Too Many (Waddington's), are two examples of games from th...

March 2, 2017

One man’s Trouble is another man’s joy. 

That has never been truer than when it comes to the Kohner Family’s success in the toy industry. Featuring the unforgettable Pop-o-Matic in the center of the board, the iconic game, Trouble, has brought fun for decades to millions the world over. But Trouble is neither the beginning nor the end of the Kohner toy legend.

While the Kohner path to toys can be traced back to the mid...

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