News & Interviews

Over 400 Interviews, Articles and Stories! Over 350 authors! 5 Newsletters!

Newsletters for industry, consumers, social media influencers and educators cover many aspects of play and

the interesting stories behind the playthings we love! 

Our newest project to celebrate the People of Play to go live soon! Read all about it HERE.  

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Business of Play News

Industry News - interviews, news, information about get-togethers we're hosting and more.

Importance of Play News

For consumers and anyone interested in toys and games and 

meeting the people behind the the products.


Legends and Legacies Profiles

There are many great stories and then there are those which are EPIC! 

ChiTAG White Papers

Interested in getting into the toy and game industry?

Our Inventor & Innovation Conferences Experts weigh in on industry topics. 

Eglis Grasmanis, CEO and Founder - Brain Games

Why and how did you get into the Toy and Game industry? In 2003 I was invited to try out a board game with my friends that changed my life. It was Settlers of Catan. Never ever had I imagined that a board game could make such an impact. We played day and night, and I even skipped the work for one or two days because of this. In 2004 we formed Brain Games and published first Settlers of Catan Latvian edition. What trends do you see in toys or games that excite or worry you? I am more than excited to be working in such a creative and friendly industry. It is very interesting to follow the trends and try to come up with new ones. Board games will never go out of trend because people will always

Freddie Scott Vollrath's Vision for Oxford Games and More!

Freddie Scott Vollrath, daughter of Leslie Scott (the inventor of Jenga), has recently assumed the chief position at their company, Oxford Games. Within the universe of Gamedom, this interview with Freddie absolutely qualifies for our Legends and Legacies series. Inventor Peggy Brown, interviewed Leslie a few years ago (also a terrific read involving hen houses - click here) now questions Freddie! You’re an industrial designer, and so am I. In college, I was the only woman in my major course of studies, and still remain in a small minority of product designers. Is your experience similar? Happily, for me there were considerably more women in my year than I had expected. Even so, we still onl

Dan Klitsner - From Toil-It To Bop-It

(Picture of the award for the toilet cleaner bottle - and with the original Bop It) Why and how did you get into the Toy and Game industry? I graduated from Art Center College of Design in Industrial Design with aspirations of creating sleek toasters and teapots or stylish tech gadgets. However, I quickly discovered that the teapot design jobs were all taken, and being afraid to say no to any freelance work, ended up landing jobs in the less glamorous category of bottle design which included ergonomic toilet bowl cleaner bottles. As I watched my career starting to slide down the toilet I answered an ad looking for a freelance industrial designer for Discovery Toys and began a very satisfying

TAGIE Nominations Open - New Categories!

Nominations for the 10th Annual Toy & Game Innovation Awards Open to Industry Professionals through August 30th CHICAGO, Ill. (July 24th, 2017) – Nominations are now open for the 2017 Toy & Game Innovation Awards (TAGIEs), an elegant and playful annual gala event during Chicago Toy & Game Week that celebrates the outstanding achievements of the innovative and creative people bringing toy and game ideas to life. The tenth annual TAGIEs will once again honor the masters of toy and game innovation, design and marketing. The 2017 categories now open for nomination by all members of the toy and gaming industry include: Toy Inventor of the Year Game Inventor o

Ishkabibbles - Just for Fun!  

Play in Education News

For educators, librarians, homeschooling families and parents

who are interested in using play to aid learning.

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