News & Interviews

Over 400 Interviews, Articles and Stories! Over 350 authors! 5 Newsletters!

Newsletters for industry, consumers, social media influencers and educators cover many aspects of play and

the interesting stories behind the playthings we love! 

Our newest project to celebrate the People of Play to go live soon! Read all about it HERE.  

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Business of Play News

Industry News - interviews, news, information about get-togethers we're hosting and more.

Importance of Play News

For consumers and anyone interested in toys and games and 

meeting the people behind the the products.


Legends and Legacies Profiles

There are many great stories and then there are those which are EPIC! 

ChiTAG White Papers

Interested in getting into the toy and game industry?

Our Inventor & Innovation Conferences Experts weigh in on industry topics. 

Robert Fuhrer - KENKEN and More...

What do you do in the industry? We are product placement specialists. In movie business parlance, we act as a cross between a producer and a casting agent. We work to align the elements of an idea with whatever is required such as engineering, industrial design, theming and then figure out who could be the right partner for it. What are you working on now? Games, activity toys and some candy items. and working to gain more worldwide awareness for our KenKen math and logic puzzle. We try to be innovative yet practical in whatever category we pursue. Why and how did you get into the Toy and Game industry? As a child my dad worked for Topper Toys, Matchbox, Corgi, Estes Rockets so it got

Ayana Klein on Starting 3Dux/design

What was your favorite toy or game as a child? As a child, I was more interested in crafts and creating than specific toys. I was more often covered in paint, glue and marker than not. I would use old cereal and cardboard boxes, duct tape, fabric and art supplies to create anything from beds and table/chair sets for my stuffed animals to castles and kingdoms for plastic characters. I did use Lego more to create my own designs rather than what was on the cover of the box (Ethan) Why and how did you get into the Toy and Game industry? Between my sophomore and junior year in High School, I took an architecture class at Columbia University in NYC. I was surprised and inspired by the realizatio

Change your Pants

Hey – It’s Toy Fair Season and a lot of us are busy and preoccupied, but we still have family and friends with whom we need to continually connect. How’s about taking a bubble of time and jumping out of your Toy/Game industry pants and into those of the consumer? That didn’t sound right. Never mind the pants. Now that we’re past the magical distractions of the holidays and find ourselves thrust into the dead of winter, it won’t be long before we hear, “Mom! I’m bored!” I know I shout it into the emptiness often, even though my mom is most often out of earshot in another part of town. Before you automatically decide to just take out the garbage, you can learn to recognize this little complain

Cardboard is Shatterproof

I’ve been in the game industry a long time, and over the years, there have been a number of credible threats promising the total annihilation of the board game business. I can remember back to the 90s when CDROMs were all the rage, and were poised to render every game in print worthless as a static, boring, hunk of pulp compared with the bright shiny lights, sounds and graphics that burst from the magical CDROM. As you may remember… pfffffffffffft. That fizzled fast. The millions of dollars it took to build a CDROM rendered them unfeasible almost as fast as they hit the scene. Video games, mobile apps, and other high-tech products have all been glanced at as newer, more credible threats to g

Ishkabibbles - Just for Fun!  

Play in Education News

For educators, librarians, homeschooling families and parents

who are interested in using play to aid learning.

ChiTAG Group Media Reach:

​Newsletters Email Subscribers

All Industry 40,000+

Educator 135,0000+

Inventor 15,000+

Consumer 15,000+

Blogger, Social Media Influencer 5,500+ email; 6,500+ handles

Scouts (Boy & Girl) 2,100+

Media List 7,500+

Combined Direct Newsletter Reach 220,000

Newsletter, In-Person and Social Media Reach

Newsletters 217,000

Postal Mail Addresses All Industry 33,000+

Twitter ChiTAGWeek 15,600+

Facebook ChiTAGWeek 6,300+

Facebook Mary Couzin 1,800+

Instagram ChiTAGWeek 1,600+

Pinterest ChiTAGWeek 370+

Pinterest Mary Couzin/Chicago Toy & Game Fair 1,900+

LinkedIn Toy, Game, Play Innovators Group 3,000+

LinkedIn Mary Couzin 18,500+

Events Attendance 35,000+

ChiTAG Group Reach 325,000+